Raster Math and MUDding
Nov. 30th, 2006 12:16 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
So, good news! I finally got that surface to work with my data! Now I can (relatively) accurately model the bedrock surface and have it match reasonably well with the measurements I took in the field. It sort of falls apart after a certain distance upstream, but what can you do?
Also: I have discovered that Retromud is one of the coolest games I have ever played. If you enjoy text based RPGs, I can highly reccommend it!
Also: I have discovered that Retromud is one of the coolest games I have ever played. If you enjoy text based RPGs, I can highly reccommend it!
Just here to say ...
Date: 2006-12-06 12:46 am (UTC)But I thought I'd still stop by, say "Hi", and ask if you mind me adding you in as a friend? I'm not here often, as Reefgirl can attest. But can nearly always be found by e-mails. (See my zone, or my h2g2 PS U903557)
Back later ...
Nick
Re: Just here to say ...
Date: 2006-12-06 01:05 am (UTC)You can find what I'm working on in the archives, if you're interested. I think it was my first post!
Re: Just here to say ...
Date: 2006-12-06 01:20 am (UTC)Sorry.
Re: Just here to say ...
Date: 2006-12-06 01:31 am (UTC)Re: Just here to say ...
Date: 2006-12-06 01:45 pm (UTC)*sends huge cannisters of the strongest Tim Horton's coffee, to help with later journal-posted stuff*